Résumé
Megan Parks
Phone: 714.488.2517
E-mail: megallana@gmail.com
Education
Bachelor of Science in Game Art & Design,
9/07
Art Institute of California at Orange County, Santa Ana, CA
- Adobe Photoshop, CrazyBump
- Adobe Premiere, 3D Studio Max,
- Maya, UT 2004 Editor
- Modeling 3D environments
- Modeling Vehicles
- Modeling Props
- Low-Poly modeling
- Hand-painting textures
- Life Drawing
- Concept and design of objects, environments, and vehicles
- Good team worker
- Hero Support Game Project
- Worked with a team of five to build a game idea from concept to pitch packet
- Followed up by designing and modeling 3D levels for a demo to be used in pitch presentations
- Roman Bath House
- Created all assets and textures for a UT2004 level using the editor, Maya, and Photoshop
- Kyoo: Very Bad Luck Card Game
- Designed the gameplay and rules, then created a prototype for an original card game
- QA Tester Obsidian Entertainment, Santa Ana, CA

4/08 - Present
- QA Tester Javaground USA, Irvine, CA

9/06 4/08
- Test cell phone games on multiple handsets
- Fill out extensive test plans for each handset
- Communicate with developers to find solutions to difficult issues
- Future Game Developer Award A. E. Award for Attitude Excellence and qualities of an Awesome Employee 6/06 and 3/07
- Future Game Developer Award Verba Volent, Scripta Manet Award for outstanding Game Pitch Documentation for the team game Hero Support. 6/06
- Future Game Developer Award The Dream Theme Award for the Best Game Theme for the Kyou: Very Bad Luck
Copyright ©2008 Megan A Parks